HOW TO PLAY:WASD/Arrows, drag, or hold left mouse button to move • Auto-attacks aim at nearest baddie • SPACE dodge-dash (i-frames!) • M SFX • N music • P pause • ESC settings •
Grab Paper Scraps ★ Glitter Bits ★ Googly Eyes ★ Buttons ★ Crayons ★ Origami Stars to level up •
You regenerate 1.2 HP/s (more with 🩹 Sticky Bandage) • Between waves spend Ink Points ✂ in the shop (6 deals, but prices rise 1-30% every purchase! ☠ +10% more each wave after wave 20!) • Enemies spawn 15% faster, hit 50% harder base, and gain attack damage every wave • 🔶 After WAVE 10 enemies HARDEN: +8% HP & +7% DMG every wave! • ☠ After WAVE 20 enemies ENRAGE: +18% HP & +15% DMG every wave (compounding!), faster spawns, more elites! Survive endless waves of Paper Balls, Tape Monsters, Broken Pencils, Compasses, Paint Blobs, Pin Swarms, Paper Airplanes, Eraser Clouds! 🤖 CO-OP BOTS: pick SOLO / +1 / +2 above — bots follow, kite, shoot, share loot, respawn (8s, free each wave). Enemies hunt them too! Each bot: +10% damage taken by YOU.
👥 2P LOCAL CO-OP: toggle 2P above — P1 uses arrows+mouse, P2 uses WASD+Shift-dash. Shared XP/ink/levels/powerups, downed players respawn in 8s while the other stands, game over only when both fall. Enemies are 2x strong in 2P!
👑 BOSS EVERY 5 WAVES: Blob King • Tape Titan • Pencil Breaker. Boss #1 is 60% weaker, then HP doubles every boss while damage climbs +75% (compounding!). THICK BOSSES: 2.6x HP base! Every 5th boss adds +1 boss to the wave. Boss bar on top + 📍 locator arrows always tag bosses on/off screen, leaner loot shower!
Weapons: Rubber Band Launcher (ricochet) • Glitter Bomb (boom+slow) • Thumbtack Trap (burst) • Safety Scissors (snip!) • Tape Dispenser (sticky slow) • Hot Glue Gun (gooey) • Stapler Cannon (pierce)
Items: Perforated Edge, Double-Sided Tape, Highlighter, Origami Fold, Fresh Eraser, Sharpened Tip, Color Swap, Craft Glue, Sticky Bandage — stack 'em!
Music starts with main.mp3, then the other tracks shuffle. SFX and music share one clean mix: SFX stay snappy while the music stays audible. Big booms are reserved for bosses & bombs — kills use a light pop.