HOW TO PLAY
Between Segments: Write JavaScript that controls your hovercraft's behavior.
Available APIs:
setThrust(v) — thrust multiplier (0.1–2.0)
setShield(active) — block one hit (costs 5 DP)
dodge(dir) — dodge LEFT or RIGHT
detect(type) — returns true if obstacle type ahead
During Run: Arrow keys / WASD for manual overrides. Touch controls on mobile.
Trace Meter fills on hits — when full, the run ends!