PULSEFORGERHYTHM CITY BUILDER
Measure1/8
Credits0
Energy
100
Strain
0%
Combo0
SYNC
MOVE โ†โ†‘โ†“โ†’ / WASD  ยท  SPACE acts on the beat  ยท  1-6 select  ยท  SHIFT+SPACE specials  ยท  P pause

PULSEFORGE

Conduct a neon metropolis to the beat.

  • โ—ˆ Move the cursor with WASD/โ†โ†‘โ†“โ†’ over the city grid.
  • โ—ˆ Press SPACE โ€” or tap the beat ring โ€” on the downbeat to place / upgrade / resonate a building. Hit within ยฑ150ms for a PERFECT: it feeds the grid energy, raises your combo, and eases strain.
  • โ—ˆ Buildings generate credits every measure โ€” but the grid only produces while it stays powered (energy > 0). Perfect hits refill energy; a starving grid goes dark.
  • โ—ˆ Off-beat hits and a starving grid raise strain (civic unrest + structural cracks). Strain 100% = BLACKOUT โ€” the run ends.
  • โ—ˆ Harmony (H) on the beat repairs cracked tiles and drops strain city-wide. Sync Pulse (SHIFT+SPACE) on a perfect hit (5+ combo) bursts extra credits.
  • โ—ˆ Banked credits unlock richer districts โ€” Commercial Spine @ 100โ›ƒ, Cultural Crown @ 200โ›ƒ โ€” each adding new structures and a new musical layer.
  • โ—ˆ Goal: bank 320 โ›ƒ to achieve the Symphony. The tighter your rhythm, the faster it flows.

Sound on for the full procedural soundtrack. Touch: tap a tile, then the beat ring. Long-press for Harmony.

PAUSED

The city holds its breath.

SYMPHONY ACHIEVED

The metropolis hums in perfect rhythm.

0
Credits
0
Perfect hits
0
Max combo
0%
Final strain
0
Best score
BLACKOUT

Strain reached 100% โ€” the grid collapsed into dissonance.

0
Perfect hits
0
Max combo
0
Credits